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Author: Spectral Jester

PATCH NOTES – 1.4.167 – 15-MAY-2018

MechWarrior Online May 15th Patch Notes

Tuesday, May 15th 2018 @ 10AM – 1PM PST

Patch Number: TBD

Standalone Client Patch Size: TBD

Steam Client Patch Size: TBD

Please note that due to compression differences the Steam patch size may be larger than the standalone client patch size.

Greetings MechWarriors!

The Blood Asp is here and it’s already causing a stir! With a Solaris 7 Division 1 placement and some last minute manufacturing tweaks (shoulder cannon size correction), players will see the Blood Asp roll out in style. Look for a Quickplay ‘Mech Challenge for Blood Asp owners starting on May 17th.

The Solaris City map is here! Teased at Mech-Con the look of the map is unlike anything currently in rotation. I don’t know about you, but I’m betting this Vegas looking map is going to popular! Remember: What happens in Solaris City…does not stay in Solaris City.

We also have New Bolt-ons, and more ‘Mechs supporting Bolt-ons(The Ghillie Bolt-ons are one of my favorite new items in our game)! All this with tons of tuning changes and a handful of bug fixes round out the patch! Read on for all the details!

See you on the Battlefield,

The MechWarrior Online Team.

Read the rest here.

HOT-FIX SCHEDULED FOR 26-APR-2018

Greetings MechWarriors,

A Hot-Fix is scheduled to occur on Thursday, April 26th at 2:00PM PST (21:00 UTC), to address the following fixes:

Front End Loading Time Optimization
Over the years MWO has grown significantly. Where you once existed in one localized area of the front end, we have since added Faction Play, Comp Play and Solaris making it possible to be in some areas and not others. For example, you may be in the Quick Play area all the time and never go into Faction Play, Comp Play or Solaris areas. The way the system operated was to load the entire front end experience whether you visited those other areas or not and under this scenario, you’d be loading Quick Play, Faction Play, Comp Play, Solaris, MechLab and the Store.

We have found a way to optimize what gets loaded when you enter the game and navigate through your play areas. The system will no longer load the entirety of the front end and will only load what is necessary for what you are wanting to view. The initial load will be to the Quick Play Home Screen as usual and as you are used to after all these years. It will not however, load Faction Play, Comp Play, Solaris or the Store. This is a major reduction in load time for the initial load into MWO. If you choose to check out Faction Play, it will trigger a short load to load the Faction Play part of the front end. This one time load will now allow you to switch between Quick Play and Faction Play seamlessly. If you enter Comp Play, this will trigger a short load of the Comp Play part of the front end. You can now switch between Quick Play, Faction Play and Comp Play seamlessly. Essentially each load will load that area into memory and will stay persistent until unloaded/dumped by dropping into a match or leaving the front end in general.

Mech_Con Date and Location

Mech_Con 2018 is officially a 2-day event this year, scheduled for
December 1st and 2nd 2018!

The location is going to be at the Vancouver Convention Centre!

In a venue 3 times the size of last year!